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FiveM Server Hosting On the Decentralized Cloud

Your City. Your Rules. Your Data.

Deploy a GTA V FiveM roleplay server on the Flux decentralized cloud. txAdmin ready, qbcore, qbox and ESX supported, with a MySQL database kept in sync across three independent nodes, so a single failed machine is never your whole city. From $9.91/month.

First month free for new users
500+
Integrations
Privacy
First
Instant
Deploy

Manage Everything From One Dashboard

Full control of your FiveM server from the browser — server.cfg, resources, players, files and backups. No Linux, no SSH.

Dashboard preview

Overview

players, uptime, database and hardware at a glance

Server settings

Hostname, slots, OneSync, tags and pure mode — written straight to server.cfg.

txAdmin included

Resources, recipes, bans and scheduled restarts, on its own address from minute one.

Live players

See who is connected and their ping without joining the server.

Choose your location

Place the server in any of 50+ countries so your players connect to a node near them.

Scale hardware

Add CPU, RAM or disk when your city outgrows its plan.

Live console

A real terminal into the container: run commands and watch the log as it happens.

File manager

Browse, edit, upload and download resources straight from the browser.

Backup & restore

Snapshot your resources and MySQL database, and roll back when a script breaks the city.

What is FiveM?

The multiplayer modification framework for GTA V — run your own server, your own rules and your own scripts, with the city and the database entirely under your control.

FiveM is a modification framework for Grand Theft Auto V that replaces Rockstar’s online mode with servers you host yourself. Players keep their legitimate copy of the game and connect through the FiveM client; everything they find on the other side — the jobs, the vehicles, the interiors, the economy — comes from resources you choose and configure.

That is why roleplay communities are built on it rather than on vanilla online. Frameworks such as qbcore, qbox and ESX supply characters, inventories and jobs on top of a MySQL database, custom MLOs add interiors the base map never had, and Lua or JavaScript resources handle anything left over. The server is the community: its data, its identity and its rules all live on the machine you run it on.

txAdmin Included

txAdmin Included

The full txAdmin panel from the first minute — recipes, resources, console, scheduled restarts and player admin, on its own address

qbcore, qbox & ESX

qbcore, qbox & ESX

Any framework installs exactly as it would on your own machine, with the database already provisioned and connected

Synced MySQL Database

Synced MySQL Database

Characters, vehicles and inventories live on a MySQL database mirrored across three independent nodes, not one disk in one rack

32, 48 or 64 Slots

32, 48 or 64 Slots

Priced on the CPU, RAM and disk your server actually gets. Past 48 slots FiveM itself requires Cfx.re Element Club Argentum on your licence key

Your cfx.re Key

Your cfx.re Key

The licence key stays registered to your account, so the server is yours and moving elsewhere never costs you its identity

Deploy, Don't Build

Deploy, Don't Build

No artifacts to install, no MySQL to tune, no ports to guess — the whole stack comes up wired together

Simple, Transparent Pricing

Choose the perfect plan for your needs. Deploy in minutes.

🎁 First month free for new users*
Save 40%

32 Slots

$16.52
$9.91
per month
Slots32
Server RAM6 GB
Database1 GB synced MySQL
Storage
25 GBSSD/NVMe
CPU3.5 vCores
BandwidthUnlimited
Save 40%
Recommended

48 Slots

$22.13
$13.28
per month
Slots48
Server RAM8 GB
Database2 GB synced MySQL
Storage
35 GBSSD/NVMe
CPU5.5 vCores
BandwidthUnlimited
Save 40%

64 Slots

$27.32
$16.39
per month
Slots64
Server RAM12 GB
Database2 GB synced MySQL
Storage
50 GBSSD/NVMe
CPU6.5 vCores
BandwidthUnlimited
First Month Free*
30-day money-back*
No setup fees
Cancel anytime

*The first month is free for customers new to Flux Cloud — one free month per account, not per app or per server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month only and does not apply when the first month was free.

The 64-slot tier additionally requires a Cfx.re Element Club Argentum subscription ($15/month, paid to Cfx.re) on your licence key. FiveM caps a server at 48 slots without one, and a server set higher drops out of the public server browser. The 32 and 48-slot plans need nothing beyond your free licence key.

Why Run FiveM on Flux

Running your own FiveM server gives you the whole city — your rules, your resources, your economy and your data. Flux removes the part nobody enjoys: the artifacts, the MySQL setup, the ports and the 3am restarts. You get a dedicated server with txAdmin and a database that is mirrored across independent nodes, so the failure that ends most self-hosted communities is not one disk away.

Own your city

Characters, vehicles, inventories and jobs live in your own MySQL database on your own server — and the cfx.re licence key is registered to you, so leaving never costs you your server’s identity.

No per-player billing

Slots are not a licence you buy one at a time. You get the CPU, RAM and disk of your plan, and the slot figure is simply what that hardware comfortably serves — install as many resources as it will carry.

Zero server admin

Get the control of self-hosting without the maintenance. No artifacts to install, no MySQL to secure, no ports to forward, no rebuild after every client patch — it is all handled for you.

Predictable, low cost

Flat monthly pricing from $9.91/month with the synced MySQL database included rather than sold as an add-on. No contract, and your resources and data stay portable.

How It Works

From sign-up to a server your players can join, in three steps — no artifacts to install, no MySQL to set up, no ports to forward.

01

Create an account & pick a plan

Sign up in seconds with Google or email, choose a Starter, Standard, or Pro plan, and select a server region close to you. Your first month is free.

02

Deploy a FiveM server in minutes

Click deploy and we provision a dedicated FiveM server plus a synced MySQL database on the Flux decentralized cloud — with txAdmin, the game and admin ports, and DDoS protection ready out of the box.

03

Build your city

Open txAdmin, paste your cfx.re key and install qbcore, qbox, ESX or your own resource set. The MySQL database is already provisioned and connected, so the step that usually blocks a framework install is done.

Why Choose Us

Your server runs on Flux, a decentralized cloud spread across thousands of independent nodes. That means no single point of failure, DDoS protection and 99.9% uptime on every plan, a node near your players, and a MySQL database mirrored across machines instead of sitting on one disk in one rack.

Instant Deployment

Instant Deployment

Your server, database and txAdmin come up together in minutes, already connected

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your city online through attacks

Global Server Network

Global Server Network

Choose from 50+ countries so your players connect to a node near them

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Flat Monthly Pricing

Flat Monthly Pricing

Pay for resources, not per player — no slot surcharges or hidden add-ons

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Database Included

Database Included

MySQL and the sync operator ship with every plan instead of being an add-on

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

FiveM on Flux vs Other Hosts

Every FiveM host will sell you slots. What decides whether your city survives its first year is further down the list: whether the database is included, how many machines your data lives on, and whose account the licence key is registered to.

FiveM on FluxTypical FiveM host
What you pay for
The CPU, RAM and disk behind the slots
Usually billed per player slot
MySQL database
Included on every plan, synced across nodes
Often an add-on, or bring your own
Where your data lives
Mirrored across independent nodes
One machine, in one data centre
cfx.re licence key
Registered to your account
Worth checking — some register it to themselves
txAdmin
Running from minute one, on its own address
Commonly included
Commitment
$9.91/mo, billed monthly, no contract
Best rates often need an annual term
Decentralized Infrastructure

Global Server Network

Your server runs on a decentralized network of 6,170 servers across 57 countries

0
Active Servers
0
Countries
99.9%
Uptime %
GermanyGermany1,320
United StatesUnited States967
FinlandFinland866
FranceFrance664
DenmarkDenmark502
CanadaCanada343
RussiaRussia218
PolandPoland139
United KingdomUnited Kingdom111
SpainSpain101
NorwayNorway83
SwitzerlandSwitzerland62
LatviaLatvia52
UkraineUkraine50
JapanJapan47
United Arab EmiratesUnited Arab Emirates36
SwedenSweden33
AustraliaAustralia33
RomaniaRomania31
SingaporeSingapore28
ItalyItaly28
SlovakiaSlovakia27
ChileChile27
TaiwanTaiwan23
South AfricaSouth Africa20
PortugalPortugal18
BulgariaBulgaria16
BelgiumBelgium15
ArgentinaArgentina13
Hong KongHong Kong11
MalaysiaMalaysia10
HungaryHungary9
IsraelIsrael8
LithuaniaLithuania7
EstoniaEstonia7
BrazilBrazil6
IrelandIreland4
VietnamVietnam4
MoldovaMoldova4
LuxembourgLuxembourg3
GreeceGreece3
GermanyGermany1,320
United StatesUnited States967
FinlandFinland866
FranceFrance664
DenmarkDenmark502
CanadaCanada343
RussiaRussia218
PolandPoland139
United KingdomUnited Kingdom111
SpainSpain101
NorwayNorway83
SwitzerlandSwitzerland62
LatviaLatvia52
UkraineUkraine50
JapanJapan47
United Arab EmiratesUnited Arab Emirates36
SwedenSweden33
AustraliaAustralia33
RomaniaRomania31
SingaporeSingapore28
ItalyItaly28
SlovakiaSlovakia27
ChileChile27
TaiwanTaiwan23
South AfricaSouth Africa20
PortugalPortugal18
BulgariaBulgaria16
BelgiumBelgium15
ArgentinaArgentina13
Hong KongHong Kong11
MalaysiaMalaysia10
HungaryHungary9
IsraelIsrael8
LithuaniaLithuania7
EstoniaEstonia7
BrazilBrazil6
IrelandIreland4
VietnamVietnam4
MoldovaMoldova4
LuxembourgLuxembourg3
GreeceGreece3

Learn More About Hosting FiveM

New to running your own city? These in-depth guides cover setup, hardware requirements, and how managed hosting compares with doing it on a VPS.

Frequently Asked Questions

Everything you need to know about our hosting service

FiveM is a modification framework for GTA V that lets you run your own multiplayer server with custom rules, scripts and maps. It is what roleplay communities are built on: your own city, your own jobs and economy, and complete control over which resources run.
A dedicated FiveM server with txAdmin already running, plus a MySQL database and the operator that keeps it synced across three independent nodes. The database step that normally blocks a framework install is done before your first resource loads.
Yes, and that is deliberate. The key is free from the Cfx.re portal (portal.cfx.re/servers/registration-keys) and issued to your account, so the server is registered to you rather than to us. After deploying, open txAdmin and paste the cfxk_ key once — it is stored with your server configuration.
Any of them. This is a standard FiveM installation with txAdmin, so qbcore, qbox, ESX or an entirely custom resource set install exactly as they would on a machine you built yourself.
Every plan includes MariaDB fronted by Flux-Shared-DB, an operator that keeps the database in sync across the nodes your app runs on. Characters, vehicles, inventories and jobs therefore exist on more than one machine — the failure that ends most self-hosted communities is a single disk with an old backup.
Every plan is three components — the game server, a MariaDB database and the sync operator — and the slot tiers scale all three. 32 slots: a 6GB game server plus a 1GB database, 3.5 vCores and 25GB disk in total. 48 slots: 8GB plus 2GB, 5.5 vCores, 35GB. 64 slots: 12GB plus 2GB, 6.5 vCores, 50GB. The slot count reflects what that hardware comfortably serves; heavy MLOs and script-dense frameworks push the requirement up, so pick by resources rather than by headcount alone. The 64-slot tier also needs a Cfx.re Element Club Argentum subscription on your licence key. See the next question.
Yes, and it is a FiveM rule rather than ours. Cfx.re caps a server at 48 slots unless the licence key is attached to an Element Club Argentum subscription, which costs $15/month paid to Cfx.re and also requires OneSync. Set sv_maxclients above 48 without it and the server fails its heartbeat check: it keeps running, but it disappears from the public server browser. The 32 and 48-slot plans need nothing extra. We say this before you buy because the 64-slot plan is only worth its higher price if you are going to hold that subscription.
A flat monthly rate for your server's resources, from $9.91/month, billed monthly with no long-term contract. There are no per-player surcharges and the database is not a paid add-on — it is included in every tier.
Flux is a decentralized cloud running on thousands of independent nodes across 50+ countries. Your server runs on a specific node with its own CPU and RAM, exactly as it would in a data centre; what is distributed is where those nodes are and how your database is replicated between them.
On a VPS you install the artifacts, run and secure MySQL, configure txAdmin and ports, and own every update and every 3am restart. Here the stack comes up wired together and the database lives on three nodes instead of one. You keep the same control over resources, framework and data.
The game runs on port 30120 (TCP and UDP), and txAdmin on 40120. Both are published on your server's address when it deploys — txAdmin on its own subdomain — so there is no firewall or port forwarding to configure yourself.
Yes. A FiveM server is a resources folder and a MySQL database, both portable. Upload your resources, import your SQL dump and point txAdmin at them. Because the database is already provisioned and connected, the step that usually goes wrong is done for you.
None from us. You are bounded by the CPU, RAM and disk of your plan rather than by a per-player fee, and there is no cap on how many resources you install — though a heavy resource list is the usual reason a busy server starts stuttering at peak. The one limit that is not ours is FiveM's own: it stops at 48 slots unless your licence key carries a Cfx.re Element Club Argentum subscription.
Your database is replicated across nodes, and you can take a MySQL dump at any time, exactly as you would anywhere else. Server artifacts are updated by redeploying the component from the dashboard, so a client update does not leave you rebuilding the server by hand.
Yes, through txAdmin: live console, resource control, scheduled restarts, player management and the recipe deployer. The dashboard adds the infrastructure layer around it — restarts, redeploys, file access and the database's health across nodes.
Slot counts assume a normally-loaded roleplay server. A city with many custom MLOs, heavy scripts and large inventories uses considerably more memory per player than a light one, so if you are running a script-dense framework, size up rather than filling a smaller plan to its nominal limit.

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